BUILDING AN EMPIRE ONE LUDI BOARD AT A TIME

How to Play Ludi JAMAICAN RULES

How to Play Ludi JAMAICAN RULES

This game is played by 2, 3, or 4 players’, with a game board, 4 markers or pieces per player, and a set of two dice. 
 

1. Choose a color and place your playing pieces in the starting section for your color. 

2. Players take turns in a clockwise order to roll one die to see who goes first. The highest number wins the advantage. 

3. All rolls of the dice must be made on the game board to be valid. Once play begins if one or both die rolled touches the board and comes to rest off the board, then play passes to the next player. 

4. In order to move your pieces they must first be placed on your start gate. This can only be done by rolling a 6. If you roll something other than a 6 and do not have a piece on the track, then play passes to the next player. 

5. Roll the dice on your turn to either move your piece/s forward in a clockwise manner, or use the opportunity to move one of your pieces from the BASE to the track (by rolling a 6). If no piece can legally move according to the number thrown, play passes to the next player. 

6. Whenever you throw a 6 you get an extra turn. You could move your piece out of the starting location and move it farther along the path. 

7. BLOCKs. 
  • a) BLOCKs are created when a player moves (two or more) of their pieces onto the same square by the exact amount of moves that would place a piece in that square section. 
  • b) A BLOCK can only be landed on or passed over by the player creating the BLOCK. All other players are forced to queue behind the BLOCK. 
  • c) BLOCKs cannot be captured. 
  • d) If a BLOCK is formed on an opponent’s start gate, no pieces from that BASE may advance to the track until the way is clear. 
 8. If a piece is moved to a square occupied by an opponent's piece that is not a BLOCK the opponent piece is captured and sent back to its BASE and must start all over again. 

If a player's piece movement (or one of its sub-moves in case of a multi-roll) ends at a square, which is occupied by an opponent's piece, this piece is captured and returned to the opponent's BASE. The captured piece can only be returned to the board only if a 6 is rolled. 

9.After a BLOCK has been formed at the entrance of the player’s HOME those pieces, or other of the player’s pieces, may then be moved HOME. You must roll the exact number on one die or the combination of both dice that would place a piece in the HOME section. If you are not capable of moving a piece precisely into the HOME section you must choose a different piece to move or forfeit your turn and play passes to the next player. 

10.The first person to move all four pieces into their HOME triangle wins!